Post by bletch on May 27, 2018 4:27:25 GMT
NOTE: Install and Setup in the FAQ and How-To sections.
1.0.61 (1.0.61.1)
BUGFIX
RCON Window - Fixed the overlay, so that is can be used again.
NOTE: This is my last update for the Dark and Light Server Manager. This game is no longer being active developed and the manager is at a good place to stop.
1.0.60 (1.0.60.1)
BUGFIX
Fixed the Auto-Restart Grace Period interval logic. It should work correctly now.
CHANGE
Global Settings - Auto-Restart section - added a note and fixed the tooltip.
1.0.59 (1.0.59.10)
NEW
* Global Setting - Added new Auto Restart section with options to enable/disable auto restart grace period.
* Starting a Server - when you server is started, it now records the last started time in your profiles.
* Auto-Restart - with the grace period option enabled, when the auto-restart process runs it will check if your server was started within the grace period and skip; otherwise it will restart as normal.
CHANGE
* RCON Window - added adjustable player list, width is retained.
1.0.58 (1.0.58.1)
CHANGE
* Server Monitor Window - added backup and open folder buttons.
1.0.57 (1.0.57.7)
NEW
* Main Window - the main window now stores the height and width of the window.
* Main Window - new button (top right corner) to open the new Server Monitor window.
* Server Monitor Window - new window that shows all you servers in one form. Allows you to Start, Stop, Update/Verify and open the Player List or RCON Windows.
* Server Monitor Window - includes a button to create a shortcut on your desktop that can start the Server Monitor directly, without the server manager.
* Global Settings - Shutdown Options - have added an option to enable/disable sending the shutdown message to the game client via RCON.
* Shutdown Window - have added an option to enable/disable sending the shutdown message to the game client via RCON.
* Shutdown Process - have added logic to send the shutdown message to the game client via RCON, only if the setting is enabled.
CHANGE
* fr-FR Translation file updated. (thanks angemymy )
1.0.56 (1.0.56.1)
BUGFIX
* Game Data - have crash when loading with an invalid gamedata file.
CHANGE
* Game Data Window - Added a validate button, to validate the user gamedata files.
* Game Data Window - Displays the gamedata file in Red if the file is invalid.
* Game Data Window - When adding a new gamedata file, will display an error if the file is invalid.
1.0.55 (1.0.55.1)
BUGFIX
* Dialog forms - have fixed an issue where the dialog forms would open behind the current window.
1.0.54 (1.0.54.1)
BUGFIX
* Game Data - fixed a bug that would prevent gamedata files from being loaded.
1.0.53 (1.0.53.1)
NEW
* Main Window - Added Game Data Window button to open a new Game Data window. Button is top right corner next to plugins button.
* Game Data Window - A new window that allows you to manage your game data files.
1.0.52 (1.0.52.1)
NEW
* Global Settings (Advanced) - added an option to enable/disable world save backups being performed when the server shuts down. For those of you who use other backup methods.
1.0.51 (1.0.51.1)
BUGFIX
* Server File Details - Fixed a crashing bug caused by having a steamid that is not available or does not exist.
1.0.50 (1.0.50.1)
BUGFIX
* Backup and Update Fix - fixed bug in previous version that pervented the Auto-Backup and Auto-Update from backing up the world save.
1.0.49 (1.0.49.1)
BUGFIX
* Creature and Resource Grids - fixed bug where the Mod column would not be updated when changing languages.
NEW
* Game Map droplist - added TheShard map.
CHANGE
* Game Map droplist - moved TheSacredPath map to the gamedata file.
* Settings Window - changed the filter drop lists to show the Mod name. The list is now dynamic and will display mods from your own custom gamedata files.
WARNING: Before you restart your servers, check that the Map Name is set correctly.
1.0.48 (1.0.48.1)
NEW
* Auto Update - Have added a delay settings to the auto-update for Sequential processing. The delay is in seconds (default 0) and will wait that number of seconds between each server update.
CHANGE
* Main Window - Start position changed to 50,50.
* Server Status - removed server status call to offline WEB API.
1.0.47 (1.0.47.1)
CHANGE
* Download location changed - this version contains new download location urls, to check for new version.
NOTE: A new discord plugin version is available.
1.0.46 (1.0.46.5)
BUGFIX
* MotD Interval - fixed the bug when enabling the MotD interval.
* Profile Import - fixed the profile import, so that any INI file can be imported.
* Out-Of-Date Mods - Fixed bug that would keep updating mod status when changing profiles.
CHANGE
* Auto-Shutdown/Restart - Have added days of week, so you can schedule your server to shutdown on one or more days.
* Server Files - Disabled file watcher when saving server files. Prevents double loading.
* Config Files - changed the output of float numbers to 6 decimals.
NOTE: A new discord plugin version is available.
1.0.45 (1.0.45.5)
CHANGE
* Mod Details - when the steam fetch fails, basic mod details are read from the local workshop cache file, if one exists.
* Mod Details - grid background changed to blue, if mod record is invalid.
* Mod Details - grid background changed to blue, if mod details could not be downloaded from steam. Private mods and mod that have been removed from steam workshop.
* Mod Details - added mod fetch status message if failed.
* Out of Date Mods - changed to exclude mods that are invalid (no steam information).
* Rcon Window - changed the order the server status and player list is started.
* Rcon Window - added null reference checking for send command results.
1.0.44 (1.0.44.1)
BUGFIX
* Translations - Fixed the map name and branch names when changing languages.
* Server Validation - Fixed the validation when the mod details could not be downloaded from steam.
1.0.43 (1.0.43.2)
BUGFIX
* Processor Affinity - fixed bug with machines that have more than 32 processors.
* Processor Affinity - removed code that checks the LauncherArgs for Affinity. Affinity can be set using the Affinity window, or the LauncherArgs.
* Fix the bug when generating the support zip file.
1.0.42 (1.0.42.4)
BUGFIX
* Message of the Day - fixed the saving of the message of the day.
NEW
* Profile Tabs - added server status indicator buttons to the profile tabs for quick reference and ability to Start/Stop the server.
* Server Status Options - added two new options to the global settings.
1. Enable Server Status Actions - will enabled/disable to ability to perform an action when clicking on the server status icon.
2. Show Server Status Action Confirmation - will enabled/disable the display of a confirmation dialogue when an action is performed.
CHANGE
* MotD Duration Label - fixed motd duration label format.
* Global Settings - fixed shutdown command option tooltip.
* Log folder creation - added exists check when creating the Logs folder.
* DotNet Framework updated
NOTE: There is a new version of the Discord plugin - 1.0.12.1.
1.0.41 (1.0.41.1)
BUGFIX
* Duplicated comma bug - attempt #2 fixing the duplicate comma bug.
1.0.40 (1.0.40.1)
BUGFIX
* Duplicated comma bug - fixed the duplicate comma bug.
NEW
* Process Priority and Processor Affinity - added new priority and affinity entry fields.
1.0.39 (1.0.39.6)
BUGFIX
* Player List - fixed bug that would prevent loading the player list if the steam fetch caused a problem.
* Server Status spamming - attempt #1 to fix the server status spam being sent to the discord plugin.
* MOD Path - manual and auto updates now use the same path method.
CHANGE
* Server Stop process - changed the way the server stop process is done. It is now all threaded properly and should now close down the server within 30 seconds.
* Server Status - when performing the manual update, the 'Updating' server status should now remain until the update process is complete. This will also keep the update and start buttons disabled.
* RCON Window - changed player leaving message color to MidniteBlue.
* Shutdown/Save Commands - moved them to the config file.
* Import Profile - now imports to the current profile rather than creating a new profile and overwriting the current profile.
* User Settings - added reading user config settings from json file when loading.
1.0.38 (1.0.38.3)
BUGFIX
* SteamCMD - added a bug fix to reduce the steamcmd error when changing/removing branches.
CHANGE
* Icons - all icons have be cleaned up and updated.
* Message of the Day - Added a new Lines count. Will let you know how many lines the MotD is, and will turn red when you have exceeded the visible space in game.
1.0.37 (1.0.37.4)
BUGFIX
* Engrams - fixed bug that would clear the selected engrams.
* Creature - fixed bug that would clear the creature spawn multipliers.
NEW
* Beta branch support now added to the server manager and works with the Manual and Auto update processes.
NOTE: This change affects the server cache and will force your server to perform an update when the next auto-update is run.
1.0.36 (1.0.36.5)
BUGFIX
* RCON Player List - Fixed player list showing online players as Invalid.
* RCON Player List - Fixed player list showing duplicate player profiles.
* RCON Player List - removed players from list when the player profile no longer exists (eg. cluster transfer).
* Player List - removed players from list when the player profile no longer exists (eg. cluster transfer).
1.0.35 (1.0.35.21)
BUGFIX
* Lots of bugfixes.
NEW
* Lots of new features.
CHANGE
*Lots of changes.
1.0.34 (1.0.34.5)
BUGFIX
* Added a null check behind the save button.
NEW
* Added a global option to enable/disable downloading the player avatar images in the RCON window.
1.0.33 (1.0.33.2)
NEW
* Added an Enable/Disable button to the task status section.
1.0.32 (1.0.32.5)
BUGFIX
* Fixed issue with WEB API calls, servers should now resolve properly.
CHANGE
* Changed the download location of the manager.
* Changed the download location of the discord plugin.
* Removed the validation check for the auto-backup and auto-update interval.
* Removed avatar images from the backup/restore.
* adds a length count to the MOTD field. It will turn red if the length > 1000.
1.0.31 (1.0.31.4)
CHANGE
* When starting the manager, the public IP is ALWAYS updated.
* Creature name fixes.
NEW
* Added a Reset button to the top of the global settings form, to reset ALL user settings.
* Added Wheat Seed, Twine, Apple and Berry resources.
1.0.30 (1.0.30.5)
BUGFIX
* Fixed a bug with DnLData reading of player and tribe files, when duplicate files are found.
* Added extra exception checks when loading DnLData information.
NEW
* DnLServerManager.exe is now code signed.
* Added new Server Status alert messages through the Discord plugin. A new alert type has been added ServerStatusUpdate.
* Added new Wild Dino Wipe on server startup warning message through the Discord plugin.
* More alert messages added to global settings, so you can customise.
1.0.29 (1.0.29.2)
BUGFIX
* Fixed bug when closing the RCON window, when opened using the Open Remote Console button (not RCON button).
NEW
* Added new global option to enable/disable using 'DoExit' command to shutdown the server.
1.0.28 (1.0.28.1)
NEW
* Added a new global setting that sets the delay period to wait after the saveworld command is sent.
NOTE: This is for server with larger world saves that take longer to complete the save.
1.0.27 (1.0.27.2)
BUGFIX
* Fixed alert messages sent to discord plugin. When adding \r\n or \n, they work properly.
NOTE: Discord plugin was not changed.
CHANGE
* Changed location of the player avatar images. They are now stored in the SavedArks folder, not the TEMP folder.
* Added player avatar images to the backup and restore.
* Added support for TLS1.0, TLS1.1 and TLS1.2 when downloading files.
* Removed support for SSL3 when downloading files.
1.0.26 (1.0.26.1)
CHANGE
* Second attempt to fix RCON spamming issue.
NOTE: This is not a guaranteed fix, as I am unable to reproduce the error so I am only guessing what might be the cause.
If you are suffering the RCON issue, can you please update and provide feedback if this fixed your problem or not.
1.0.25 (1.0.25.1)
CHANGE
* First attempt to fix RCON spamming issue.
NOTE: This is not a guaranteed fix, as I am unable to reproduce the error so I am only guessing what might be the cause.
If you are suffering the RCON issue, can you please update and provide feedback if this fixed your problem or not.
1.0.24 (1.0.24.2)
CHANGE
* Completely re-wrote the server manager update. Everything is now done inside a new updater application.
NOTE: Updating to this version will still use the old updater.
1.0.23 (1.0.23.1)
CHANGE
* Added progress messages to the Server Manager Update process.
NEW
* Added Korean language translation, thank you @wpfhdk .
1.0.22 (1.0.22.1)
BUGFIX
* Changed the display of the sliders to show the proper numbers instead of Exponential notation.
1.0.21 (1.0.21.1)
CHANGE
* Replaced difficulty override setting, with the old difficulty setting. Defaults to 400 (or 1.0, max creature level of 120).
1.0.20 (1.0.20.1)
BUGFIX
* Fix crash when opening the RCON window via the Open button at the top right corner.
1.0.19 (1.0.19.1)
BUGFIX
* Fixed the RCON logging.
* Tweaked the RCON logging.
1.0.18 (1.0.18.1)
NEW
* First pass at adding the creatures into the Creatures section.
NOTES:
1. The creature names maybe wrong, they are taken from steam forums and DnL English translation file.
2. The DinoNameTags are only guesses. Which means that changing the spawn rates of individual creatures MAY NOT work.
3. Tameable Flag are only guesses. Which means some creature may or may not be tameable, and I have set it wrong.
If you spot any problems, then create a development thread for me with your feedback.
1.0.17 (1.0.17.1)
CHANGE
* Removed the need for the steam client to be installed and running before starting server.
NOTE: I want to thank the steam community for the solution and joker for making me aware of it.
* Removed the steam client fields from the Global Settings.
* Auto-start can now be enabled again on your profiles.
1.0.16 (1.0.16.1)
CHANGE
* Added back the Creature Stat Multipliers for ADD and AFFINITY. Thank you to @archievision for the information.
* Tweaked the display and saving to game.ini of the Player and Creature Stat Multipliers.
* Removed Battleye option (until it is implemented). Thanks to @nimda for the information.
1.0.15 (1.0.15.1)
NEW
* Added Consumables and Resources to the Harvest Amount Overrides grid in the Environment section.
1.0.14 (1.0.14.3)
CHANGE
* Removed the server manager user and all the checks for it. The manager will also be automatically removed from your system, if you use Administrator mode.
* Removed the NEED to use your steam credentials for steamcmd. Steamcmd now works with the anonymous user and runs under the logged in user.
* Added the Output Steamcmd to the progress window option.
* Changed the download source of the DnL server files. Reduces the download size from 60GB+ to 2.6GB, thank you Snail.
* Server manager should load and be available for use faster now that the server manager user is no longer checked.
NOTE: By default the Use Anonymous Credentials with SteamCMD option is TURNED OFF. For the new downloads to work this must be ENABLED (checked).
May I suggest that if you use the auto-update, to delete all the server files in the server cache folder, so the next time you update, only the new server files will be downloaded.
WARNING: The server manager WILL NOT delete the existing server files. Meaning your current server install sizes will still be quite large (40GB+). When you download the server files with this (and future) versions, only the needed files will be downloaded and overwritten.
New Servers, will only contains the 2.6GB files.
1.0.13 (1.0.13.1)
BUGFIX
* fixed the loading of the custom level when the server manager is opened.
1.0.12 (1.0.12.1)
CHANGE
* Added additional logging when loading player and tribe data in the RCON window.
* Tweaked the scheduled tasks.
1.0.11 (1.0.11.1)
CHANGE
* Changed the existing server restore system (clicking the restore button in the Administration section).
1. You can restore the game backup files (.dnl) or the server manager backup files (.zip).
2. The server manager backup files are colored blue.
3. When you restore, the current world file, player and tribe files are backed up.
4. When you restore a server manager backup (.zip), you are asked if you want to restore the world, play and tribe files or only the world file.
NOTE: If your world corrupts, or player and tribes files corrupt, using this restore feature should get you back on your feet with minimal disruption and loss.
WARNING: Use caution, when you use the restore and select a server manager backup file (.zip), the restore will delete the existing files before the restore is done. If the server manager crashed (it should not) during the process, your files may be left in a bad state.
1.0.10 (1.0.10.1)
CHANGE
* Changed the existing server backup system.
1. The world save files are no longer backed up to your SavedDNL folder, they are now in the Servers\_Backup_ folder.
2. The backup is now a zip file and contains the world, player, tribe and camp files.
* Changed the existing profile backup system.
1. The backup is now a zip files and contains the .profile, gameusersettings.ini, game.ini and runserver.cmd files.
2. These are still saved to the Profiles\_Backup_ folder.
NOTE: A backup is done when you manually shutdown your server (not stop) and if you have enabled the auto-backup feature.
NOTE: New restore system coming.
1.0.9 (1.0.9.1)
NEW
* Players and Tribes are now working in the RCON window.
1.0.8 (1.0.8.1)
BUGFIX
* removed duplicate '+quit' argument from steamcmd call.
NOTE: I am currently making some stupid mistakes now, that may cause some problems for you guys. I am taking a short break to clear my head and rest.
MAKE SURE YOU DELETE YOUR LOGS FILES.
1.0.7 (1.0.7.1)
BUGFIX
* removed steam password from debug logs.
WARNING: DO NOT SEND ANYBODY YOUR SUPPORT ZIP FILE until you delete your Logs folder, under the DNLSM Data Directory. I added the steam arguments by mistake to the debug log and it includes your steam password.
DELETE ALL THE LOGS.
1.0.6 (1.0.6.1)
BUGFIX
* Fixed button links, to load the correct forum pages.
CHANGE
* Changed the method of getting the Users group for user creation.
Note: Non English windows owners may need to recreate the user again for the change to work.
* Added Domain Controller computer checks when creating the user.
NOTE: If your machine is a domain controller, you cannot use this server manager.
* Removed the game server logs from support zip file, to reduce the size of the zip file.
NEW
* Added new debugging option to prevent steamcmd closing, use only for debugging purposes. Does not affect auto processes.
Note: You will need to type in quit (at the steam> prompt) to close the steamcmd window.
1.0.5 (1.0.5.1)
BUGFIX
* Fixed bug when using steamcmd - The directory name is invalid (second attempt).
CHANGE
* Map name is now a combo box selection, it allows you to type in the name of the map you wish to use (mods when available) or select from the list.
* Removed map name reset buttons.
* Removed spectator password field.
* Email Password (in global settings) is now hidden, like other password fields.
* Set minimum width to buttons in top right corner to prevent shrinkage.
NEW
* Added a new Delete Manager User button to global settings. Only visible if the Manager User has been created.
1.0.4 (1.0.4.1)
BUGFIX
* Fixed bug when using steamcmd - The directory name is invalid.
* Fixed bug when creating server manager user - The object reference is not set to an instance of an object.
CHANGE
* Have added more error handling and a new error log is created in the Logs folder. If you have any problems or error, make sure to zip up the Logs folder and attach with your issue.
* Changed the player and creature Per Stat sections.
* Discord plugin code clean-up and tweaks, make sure to get version 1.0.7.
NEW
* Added custom player and creature levels.
1.0.3 (1.0.3.1)
Minor changes in this release.
BUGFIX
* Fixed a bug when the server manager is updated, the wrong file was restarted.
NOTE: This bug will still happen for THIS update, but all future updates should be fine.
CHANGE
* I have changed the host of the server manager and discord plugin files. I am also hosting the WEB API on the same host.
* Discord plugin host changes, make sure to get new version (1.0.6).
1.0.2 (1.0.2.1)
BUGFIX
* When updating server files, steamcmd window left open, it now closes when complete.
* Discord plugin has been fixed (no version change), download the plugin again from the plugin thread.
CHANGE
* Added server manager user password blank check. This can happen if the user already created on your system but you install server manager to a new folder. Use the 'Set User Password' button in the global settings.
* Server length check changed from 50 to 48 before it turns red.
* Added logging to the windows user creation. If you have problems creating the user, can you send me you log files (logs folder under the data directory).
* Discord plugin alert selection combobox is now readonly.
1.0.1 (1.0.1.1)
NEW
* Very rough version for testing purposes only.
NOTES:
1. RCON player and Tribe details are not currently populated - to be done.
2. Auto-backup, auto-update and auto-shutdown/restart have not been extensively tested.
3. Discord plugin not tested.
Latest Server Manager is 1.0.61
Installers
Latest version:
Windows Installer: Latest.exe - Download and install.
Windows Binaries: Latest.zip - Download, unzip and run DnLServerManager.exe.
Previous versions:
You can download older versions of the server manager from the github website.
Release Notes
1.0.61 (1.0.61.1)
BUGFIX
RCON Window - Fixed the overlay, so that is can be used again.
NOTE: This is my last update for the Dark and Light Server Manager. This game is no longer being active developed and the manager is at a good place to stop.
1.0.60 (1.0.60.1)
BUGFIX
Fixed the Auto-Restart Grace Period interval logic. It should work correctly now.
CHANGE
Global Settings - Auto-Restart section - added a note and fixed the tooltip.
1.0.59 (1.0.59.10)
NEW
* Global Setting - Added new Auto Restart section with options to enable/disable auto restart grace period.
* Starting a Server - when you server is started, it now records the last started time in your profiles.
* Auto-Restart - with the grace period option enabled, when the auto-restart process runs it will check if your server was started within the grace period and skip; otherwise it will restart as normal.
CHANGE
* RCON Window - added adjustable player list, width is retained.
1.0.58 (1.0.58.1)
CHANGE
* Server Monitor Window - added backup and open folder buttons.
1.0.57 (1.0.57.7)
NEW
* Main Window - the main window now stores the height and width of the window.
* Main Window - new button (top right corner) to open the new Server Monitor window.
* Server Monitor Window - new window that shows all you servers in one form. Allows you to Start, Stop, Update/Verify and open the Player List or RCON Windows.
* Server Monitor Window - includes a button to create a shortcut on your desktop that can start the Server Monitor directly, without the server manager.
* Global Settings - Shutdown Options - have added an option to enable/disable sending the shutdown message to the game client via RCON.
* Shutdown Window - have added an option to enable/disable sending the shutdown message to the game client via RCON.
* Shutdown Process - have added logic to send the shutdown message to the game client via RCON, only if the setting is enabled.
CHANGE
* fr-FR Translation file updated. (thanks angemymy )
1.0.56 (1.0.56.1)
BUGFIX
* Game Data - have crash when loading with an invalid gamedata file.
CHANGE
* Game Data Window - Added a validate button, to validate the user gamedata files.
* Game Data Window - Displays the gamedata file in Red if the file is invalid.
* Game Data Window - When adding a new gamedata file, will display an error if the file is invalid.
1.0.55 (1.0.55.1)
BUGFIX
* Dialog forms - have fixed an issue where the dialog forms would open behind the current window.
1.0.54 (1.0.54.1)
BUGFIX
* Game Data - fixed a bug that would prevent gamedata files from being loaded.
1.0.53 (1.0.53.1)
NEW
* Main Window - Added Game Data Window button to open a new Game Data window. Button is top right corner next to plugins button.
* Game Data Window - A new window that allows you to manage your game data files.
1.0.52 (1.0.52.1)
NEW
* Global Settings (Advanced) - added an option to enable/disable world save backups being performed when the server shuts down. For those of you who use other backup methods.
1.0.51 (1.0.51.1)
BUGFIX
* Server File Details - Fixed a crashing bug caused by having a steamid that is not available or does not exist.
1.0.50 (1.0.50.1)
BUGFIX
* Backup and Update Fix - fixed bug in previous version that pervented the Auto-Backup and Auto-Update from backing up the world save.
1.0.49 (1.0.49.1)
BUGFIX
* Creature and Resource Grids - fixed bug where the Mod column would not be updated when changing languages.
NEW
* Game Map droplist - added TheShard map.
CHANGE
* Game Map droplist - moved TheSacredPath map to the gamedata file.
* Settings Window - changed the filter drop lists to show the Mod name. The list is now dynamic and will display mods from your own custom gamedata files.
WARNING: Before you restart your servers, check that the Map Name is set correctly.
1.0.48 (1.0.48.1)
NEW
* Auto Update - Have added a delay settings to the auto-update for Sequential processing. The delay is in seconds (default 0) and will wait that number of seconds between each server update.
CHANGE
* Main Window - Start position changed to 50,50.
* Server Status - removed server status call to offline WEB API.
1.0.47 (1.0.47.1)
CHANGE
* Download location changed - this version contains new download location urls, to check for new version.
NOTE: A new discord plugin version is available.
1.0.46 (1.0.46.5)
BUGFIX
* MotD Interval - fixed the bug when enabling the MotD interval.
* Profile Import - fixed the profile import, so that any INI file can be imported.
* Out-Of-Date Mods - Fixed bug that would keep updating mod status when changing profiles.
CHANGE
* Auto-Shutdown/Restart - Have added days of week, so you can schedule your server to shutdown on one or more days.
* Server Files - Disabled file watcher when saving server files. Prevents double loading.
* Config Files - changed the output of float numbers to 6 decimals.
NOTE: A new discord plugin version is available.
1.0.45 (1.0.45.5)
CHANGE
* Mod Details - when the steam fetch fails, basic mod details are read from the local workshop cache file, if one exists.
* Mod Details - grid background changed to blue, if mod record is invalid.
* Mod Details - grid background changed to blue, if mod details could not be downloaded from steam. Private mods and mod that have been removed from steam workshop.
* Mod Details - added mod fetch status message if failed.
* Out of Date Mods - changed to exclude mods that are invalid (no steam information).
* Rcon Window - changed the order the server status and player list is started.
* Rcon Window - added null reference checking for send command results.
1.0.44 (1.0.44.1)
BUGFIX
* Translations - Fixed the map name and branch names when changing languages.
* Server Validation - Fixed the validation when the mod details could not be downloaded from steam.
1.0.43 (1.0.43.2)
BUGFIX
* Processor Affinity - fixed bug with machines that have more than 32 processors.
* Processor Affinity - removed code that checks the LauncherArgs for Affinity. Affinity can be set using the Affinity window, or the LauncherArgs.
* Fix the bug when generating the support zip file.
1.0.42 (1.0.42.4)
BUGFIX
* Message of the Day - fixed the saving of the message of the day.
NEW
* Profile Tabs - added server status indicator buttons to the profile tabs for quick reference and ability to Start/Stop the server.
* Server Status Options - added two new options to the global settings.
1. Enable Server Status Actions - will enabled/disable to ability to perform an action when clicking on the server status icon.
2. Show Server Status Action Confirmation - will enabled/disable the display of a confirmation dialogue when an action is performed.
CHANGE
* MotD Duration Label - fixed motd duration label format.
* Global Settings - fixed shutdown command option tooltip.
* Log folder creation - added exists check when creating the Logs folder.
* DotNet Framework updated
NOTE: There is a new version of the Discord plugin - 1.0.12.1.
1.0.41 (1.0.41.1)
BUGFIX
* Duplicated comma bug - attempt #2 fixing the duplicate comma bug.
1.0.40 (1.0.40.1)
BUGFIX
* Duplicated comma bug - fixed the duplicate comma bug.
NEW
* Process Priority and Processor Affinity - added new priority and affinity entry fields.
1.0.39 (1.0.39.6)
BUGFIX
* Player List - fixed bug that would prevent loading the player list if the steam fetch caused a problem.
* Server Status spamming - attempt #1 to fix the server status spam being sent to the discord plugin.
* MOD Path - manual and auto updates now use the same path method.
CHANGE
* Server Stop process - changed the way the server stop process is done. It is now all threaded properly and should now close down the server within 30 seconds.
* Server Status - when performing the manual update, the 'Updating' server status should now remain until the update process is complete. This will also keep the update and start buttons disabled.
* RCON Window - changed player leaving message color to MidniteBlue.
* Shutdown/Save Commands - moved them to the config file.
* Import Profile - now imports to the current profile rather than creating a new profile and overwriting the current profile.
* User Settings - added reading user config settings from json file when loading.
1.0.38 (1.0.38.3)
BUGFIX
* SteamCMD - added a bug fix to reduce the steamcmd error when changing/removing branches.
CHANGE
* Icons - all icons have be cleaned up and updated.
* Message of the Day - Added a new Lines count. Will let you know how many lines the MotD is, and will turn red when you have exceeded the visible space in game.
1.0.37 (1.0.37.4)
BUGFIX
* Engrams - fixed bug that would clear the selected engrams.
* Creature - fixed bug that would clear the creature spawn multipliers.
NEW
* Beta branch support now added to the server manager and works with the Manual and Auto update processes.
NOTE: This change affects the server cache and will force your server to perform an update when the next auto-update is run.
1.0.36 (1.0.36.5)
BUGFIX
* RCON Player List - Fixed player list showing online players as Invalid.
* RCON Player List - Fixed player list showing duplicate player profiles.
* RCON Player List - removed players from list when the player profile no longer exists (eg. cluster transfer).
* Player List - removed players from list when the player profile no longer exists (eg. cluster transfer).
1.0.35 (1.0.35.21)
BUGFIX
* Lots of bugfixes.
NEW
* Lots of new features.
CHANGE
*Lots of changes.
1.0.34 (1.0.34.5)
BUGFIX
* Added a null check behind the save button.
NEW
* Added a global option to enable/disable downloading the player avatar images in the RCON window.
1.0.33 (1.0.33.2)
NEW
* Added an Enable/Disable button to the task status section.
1.0.32 (1.0.32.5)
BUGFIX
* Fixed issue with WEB API calls, servers should now resolve properly.
CHANGE
* Changed the download location of the manager.
* Changed the download location of the discord plugin.
* Removed the validation check for the auto-backup and auto-update interval.
* Removed avatar images from the backup/restore.
* adds a length count to the MOTD field. It will turn red if the length > 1000.
1.0.31 (1.0.31.4)
CHANGE
* When starting the manager, the public IP is ALWAYS updated.
* Creature name fixes.
NEW
* Added a Reset button to the top of the global settings form, to reset ALL user settings.
* Added Wheat Seed, Twine, Apple and Berry resources.
1.0.30 (1.0.30.5)
BUGFIX
* Fixed a bug with DnLData reading of player and tribe files, when duplicate files are found.
* Added extra exception checks when loading DnLData information.
NEW
* DnLServerManager.exe is now code signed.
* Added new Server Status alert messages through the Discord plugin. A new alert type has been added ServerStatusUpdate.
* Added new Wild Dino Wipe on server startup warning message through the Discord plugin.
* More alert messages added to global settings, so you can customise.
1.0.29 (1.0.29.2)
BUGFIX
* Fixed bug when closing the RCON window, when opened using the Open Remote Console button (not RCON button).
NEW
* Added new global option to enable/disable using 'DoExit' command to shutdown the server.
1.0.28 (1.0.28.1)
NEW
* Added a new global setting that sets the delay period to wait after the saveworld command is sent.
NOTE: This is for server with larger world saves that take longer to complete the save.
1.0.27 (1.0.27.2)
BUGFIX
* Fixed alert messages sent to discord plugin. When adding \r\n or \n, they work properly.
NOTE: Discord plugin was not changed.
CHANGE
* Changed location of the player avatar images. They are now stored in the SavedArks folder, not the TEMP folder.
* Added player avatar images to the backup and restore.
* Added support for TLS1.0, TLS1.1 and TLS1.2 when downloading files.
* Removed support for SSL3 when downloading files.
1.0.26 (1.0.26.1)
CHANGE
* Second attempt to fix RCON spamming issue.
NOTE: This is not a guaranteed fix, as I am unable to reproduce the error so I am only guessing what might be the cause.
If you are suffering the RCON issue, can you please update and provide feedback if this fixed your problem or not.
1.0.25 (1.0.25.1)
CHANGE
* First attempt to fix RCON spamming issue.
NOTE: This is not a guaranteed fix, as I am unable to reproduce the error so I am only guessing what might be the cause.
If you are suffering the RCON issue, can you please update and provide feedback if this fixed your problem or not.
1.0.24 (1.0.24.2)
CHANGE
* Completely re-wrote the server manager update. Everything is now done inside a new updater application.
NOTE: Updating to this version will still use the old updater.
1.0.23 (1.0.23.1)
CHANGE
* Added progress messages to the Server Manager Update process.
NEW
* Added Korean language translation, thank you @wpfhdk .
1.0.22 (1.0.22.1)
BUGFIX
* Changed the display of the sliders to show the proper numbers instead of Exponential notation.
1.0.21 (1.0.21.1)
CHANGE
* Replaced difficulty override setting, with the old difficulty setting. Defaults to 400 (or 1.0, max creature level of 120).
1.0.20 (1.0.20.1)
BUGFIX
* Fix crash when opening the RCON window via the Open button at the top right corner.
1.0.19 (1.0.19.1)
BUGFIX
* Fixed the RCON logging.
* Tweaked the RCON logging.
1.0.18 (1.0.18.1)
NEW
* First pass at adding the creatures into the Creatures section.
NOTES:
1. The creature names maybe wrong, they are taken from steam forums and DnL English translation file.
2. The DinoNameTags are only guesses. Which means that changing the spawn rates of individual creatures MAY NOT work.
3. Tameable Flag are only guesses. Which means some creature may or may not be tameable, and I have set it wrong.
If you spot any problems, then create a development thread for me with your feedback.
1.0.17 (1.0.17.1)
CHANGE
* Removed the need for the steam client to be installed and running before starting server.
NOTE: I want to thank the steam community for the solution and joker for making me aware of it.
* Removed the steam client fields from the Global Settings.
* Auto-start can now be enabled again on your profiles.
1.0.16 (1.0.16.1)
CHANGE
* Added back the Creature Stat Multipliers for ADD and AFFINITY. Thank you to @archievision for the information.
* Tweaked the display and saving to game.ini of the Player and Creature Stat Multipliers.
* Removed Battleye option (until it is implemented). Thanks to @nimda for the information.
1.0.15 (1.0.15.1)
NEW
* Added Consumables and Resources to the Harvest Amount Overrides grid in the Environment section.
1.0.14 (1.0.14.3)
CHANGE
* Removed the server manager user and all the checks for it. The manager will also be automatically removed from your system, if you use Administrator mode.
* Removed the NEED to use your steam credentials for steamcmd. Steamcmd now works with the anonymous user and runs under the logged in user.
* Added the Output Steamcmd to the progress window option.
* Changed the download source of the DnL server files. Reduces the download size from 60GB+ to 2.6GB, thank you Snail.
* Server manager should load and be available for use faster now that the server manager user is no longer checked.
NOTE: By default the Use Anonymous Credentials with SteamCMD option is TURNED OFF. For the new downloads to work this must be ENABLED (checked).
May I suggest that if you use the auto-update, to delete all the server files in the server cache folder, so the next time you update, only the new server files will be downloaded.
WARNING: The server manager WILL NOT delete the existing server files. Meaning your current server install sizes will still be quite large (40GB+). When you download the server files with this (and future) versions, only the needed files will be downloaded and overwritten.
New Servers, will only contains the 2.6GB files.
1.0.13 (1.0.13.1)
BUGFIX
* fixed the loading of the custom level when the server manager is opened.
1.0.12 (1.0.12.1)
CHANGE
* Added additional logging when loading player and tribe data in the RCON window.
* Tweaked the scheduled tasks.
1.0.11 (1.0.11.1)
CHANGE
* Changed the existing server restore system (clicking the restore button in the Administration section).
1. You can restore the game backup files (.dnl) or the server manager backup files (.zip).
2. The server manager backup files are colored blue.
3. When you restore, the current world file, player and tribe files are backed up.
4. When you restore a server manager backup (.zip), you are asked if you want to restore the world, play and tribe files or only the world file.
NOTE: If your world corrupts, or player and tribes files corrupt, using this restore feature should get you back on your feet with minimal disruption and loss.
WARNING: Use caution, when you use the restore and select a server manager backup file (.zip), the restore will delete the existing files before the restore is done. If the server manager crashed (it should not) during the process, your files may be left in a bad state.
1.0.10 (1.0.10.1)
CHANGE
* Changed the existing server backup system.
1. The world save files are no longer backed up to your SavedDNL folder, they are now in the Servers\_Backup_ folder.
2. The backup is now a zip file and contains the world, player, tribe and camp files.
* Changed the existing profile backup system.
1. The backup is now a zip files and contains the .profile, gameusersettings.ini, game.ini and runserver.cmd files.
2. These are still saved to the Profiles\_Backup_ folder.
NOTE: A backup is done when you manually shutdown your server (not stop) and if you have enabled the auto-backup feature.
NOTE: New restore system coming.
1.0.9 (1.0.9.1)
NEW
* Players and Tribes are now working in the RCON window.
1.0.8 (1.0.8.1)
BUGFIX
* removed duplicate '+quit' argument from steamcmd call.
NOTE: I am currently making some stupid mistakes now, that may cause some problems for you guys. I am taking a short break to clear my head and rest.
MAKE SURE YOU DELETE YOUR LOGS FILES.
1.0.7 (1.0.7.1)
BUGFIX
* removed steam password from debug logs.
WARNING: DO NOT SEND ANYBODY YOUR SUPPORT ZIP FILE until you delete your Logs folder, under the DNLSM Data Directory. I added the steam arguments by mistake to the debug log and it includes your steam password.
DELETE ALL THE LOGS.
1.0.6 (1.0.6.1)
BUGFIX
* Fixed button links, to load the correct forum pages.
CHANGE
* Changed the method of getting the Users group for user creation.
Note: Non English windows owners may need to recreate the user again for the change to work.
* Added Domain Controller computer checks when creating the user.
NOTE: If your machine is a domain controller, you cannot use this server manager.
* Removed the game server logs from support zip file, to reduce the size of the zip file.
NEW
* Added new debugging option to prevent steamcmd closing, use only for debugging purposes. Does not affect auto processes.
Note: You will need to type in quit (at the steam> prompt) to close the steamcmd window.
1.0.5 (1.0.5.1)
BUGFIX
* Fixed bug when using steamcmd - The directory name is invalid (second attempt).
CHANGE
* Map name is now a combo box selection, it allows you to type in the name of the map you wish to use (mods when available) or select from the list.
* Removed map name reset buttons.
* Removed spectator password field.
* Email Password (in global settings) is now hidden, like other password fields.
* Set minimum width to buttons in top right corner to prevent shrinkage.
NEW
* Added a new Delete Manager User button to global settings. Only visible if the Manager User has been created.
1.0.4 (1.0.4.1)
BUGFIX
* Fixed bug when using steamcmd - The directory name is invalid.
* Fixed bug when creating server manager user - The object reference is not set to an instance of an object.
CHANGE
* Have added more error handling and a new error log is created in the Logs folder. If you have any problems or error, make sure to zip up the Logs folder and attach with your issue.
* Changed the player and creature Per Stat sections.
* Discord plugin code clean-up and tweaks, make sure to get version 1.0.7.
NEW
* Added custom player and creature levels.
1.0.3 (1.0.3.1)
Minor changes in this release.
BUGFIX
* Fixed a bug when the server manager is updated, the wrong file was restarted.
NOTE: This bug will still happen for THIS update, but all future updates should be fine.
CHANGE
* I have changed the host of the server manager and discord plugin files. I am also hosting the WEB API on the same host.
* Discord plugin host changes, make sure to get new version (1.0.6).
1.0.2 (1.0.2.1)
BUGFIX
* When updating server files, steamcmd window left open, it now closes when complete.
* Discord plugin has been fixed (no version change), download the plugin again from the plugin thread.
CHANGE
* Added server manager user password blank check. This can happen if the user already created on your system but you install server manager to a new folder. Use the 'Set User Password' button in the global settings.
* Server length check changed from 50 to 48 before it turns red.
* Added logging to the windows user creation. If you have problems creating the user, can you send me you log files (logs folder under the data directory).
* Discord plugin alert selection combobox is now readonly.
1.0.1 (1.0.1.1)
NEW
* Very rough version for testing purposes only.
NOTES:
1. RCON player and Tribe details are not currently populated - to be done.
2. Auto-backup, auto-update and auto-shutdown/restart have not been extensively tested.
3. Discord plugin not tested.